

MESH AIRFLOW Visualization
Created a visualization of airflow patterns for a secondary facade system designed by the Cyprus Institute. I took the researchers' 2D computational fluid dynamics (CFD) simulations (heat and flow maps) and UV mapped them onto a 1:1 scale 3D model of the facade. I then built a shader to animate these maps with particles, inspired by how the game Portal 2 visualizes fluid dynamics. In the final AR application, a user can scan a QR code on the test building and see the internal 'stack effect' in action, with callouts indicating sensor locations.
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