C.H.A.I.N. 3
The third entry in the C.H.A.I.N. experimental series, this project is a mass-collaborative game tha...

BACKBONE
An immersive horror, first-person stealth exploration game spanning approximately 30 minutes, render...

Nicosia International Airport VE
A museum installation featuring a reconstructed 3D model of Nicosia International Airport's modern t...
GENESIS 2K24
A head-tracked rhythmic rail-shooter that traces the cyberspace aesthetics of Rez (2001) back to the...
Soap Soup: Sodium
An atmospheric exploration game created for the 2024 SOAP SOUP collaboration, a modding project wher...

Experimental Games Workshop
A presentation at the Experimental Games Workshop (EGW), held during the Game Developers Conference ...

Paphos Gate: Nicosia
Multiple VR applications (using Oculus DK2 and HTC Vive) to visualize archaeological findings and a ...

Better Qr Codes
A custom Python pipeline that embeds full-color images into QR codes while maintaining scannability ...
The People's Sky
The fourth iteration of the People's Tree project, The People's Sky is an experimental game explorin...

Madvent 4: End of the Line
A custom launcher for the 2023 Madvent event, an annual Haunted PS1 collaboration where ~30 creators...

C.H.A.I.N.G.E.D.
A large-scale, collaborative follow-up to C.H.A.I.N., this project connects over 40 developers' game...
Genesis
A light-gun game inspired by vector graphics that reimagines the credit crawl sequence from Super Sm...

Are Surveys Necessary? Designing Virtual Environments for Participatory Research
A prototype Virtual Environment (VE) designed as an immersive online 'guest book' where hundreds of ...

Otto Wagner Areal - Peter Kogler
An AR sculpture garden featuring Peter Kogler's unmade digital sculptures at Wiener Gesundheitsverbu...

MESH AIRFLOW Visualization
An AR visualization of airflow patterns for a secondary facade system designed by the Cyprus Institu...

WIKAR v14
A major update to Wikar for which I developed several key performance and feature improvements in pr...
360 Visualizer
A web tool for creating immersive 360 degree panoramas with text and recorded sound for exhibitions,...

Unité d'Habitation Wikisurvey
A wiki survey tool implementing methods from two previous wiki survey systems (All Our Ideas and POL...

Madvent Calendar 3: Necrosis
The official launcher for the 2022 Madvent event, an annual Haunted PS1 collaboration where ~30 crea...
Córdoba Court
Córdoba Court is an innovative social game I designed and developed to foster community building. Mo...

Haunted Ps1 Demo Disk: Spectral Mall
A custom launcher for the 2022 Haunted PS1 Demo Disk, a curated collection of games selected from hu...

Arcade Cabinet
An arcade cabinet designed for exhibiting contemporary art games. The concept's core innovation is a...

Other Matter
An AR exhibition with Valerie Messini and her students at the University of Applied Arts in Vienna. ...
Eva Schlegel
Public AR installations for artist Eva Schlegel's studio, featuring complex custom shaders developed...
BEEP Energy Sim
An AR energy-use visualization showing expected energy loads for every room in a heritage building o...

Augmented Dreams: AR Sculpture Park
An AR sculpture park for a public exhibition in Graz, Austria, layering digital works by MFA student...

"Scan To Ar": Palermo
A co-design workshop using rapid 3D site capture and an AR design tool with a library of design prim...

2 Madvent 2 Calendar
An ornate launcher for the 2021 Madvent event, an annual Haunted PS1 collaboration where ~30 develop...

Where's Home?
An experimental prototype that successfully translated the unshaded, minimalist aesthetic of Rococo ...
The Peoples Tree 2
The second iteration of the People's Tree project, an experimental game exploring community building...