Nicosia International Airport VE
A museum installation featuring a reconstructed 3D model of Nicosia International Airport's modern t...
The People's Sky 2
The fifth iteration of the People's Tree project series, developed as the centerpiece for the 2025 M...
Paphos Gate: Nicosia
Multiple VR applications (using Oculus DK2 and HTC Vive) to visualize archaeological findings and a ...
The People's Sky
The fourth iteration of the People's Tree project, The People's Sky is an experimental game explorin...
MESH AIRFLOW Visualization
An AR visualization of airflow patterns for a secondary facade system designed by the Cyprus Institu...
Córdoba Court
Córdoba Court is an innovative social game I designed and developed to foster community building. Mo...
BEEP Energy Sim
An AR energy-use visualization showing expected energy loads for every room in a heritage building o...
The Peoples Tree 2
The second iteration of the People's Tree project, an experimental game exploring community building...
Where's Home?
An experimental prototype that successfully translated the unshaded, minimalist aesthetic of Rococo ...
Puzzle Generation
A dungeon generator where monsters trawl on fixed and cyclical paths, creating a looping temporal st...
Minotaur
Minotaur is a simple game experience that served as my earliest experiment with embedded analytics. ...
The Peoples Tree
The People's Tree was the first in a series of experimental games I created to explore community bui...