




The Peoples Tree
The People's Tree ↗ was the first in a series of experimental games I created to explore community building in networked spaces. In this project, players design ornaments and leave messages on a shared tree. It was my first opportunity to build the underlying technology, develop content policies, and run analytics for a live, public-facing application. A key finding from this and subsequent projects was an unexpectedly high player return rate of 15-30%, suggesting that players felt a personal stake in the collectively-designed artifact and returned to observe its evolution.
Related Projects
The Peoples Tree 2
The second iteration of the People's Tree project, an experimental game exploring community building...
The People's Sky
The fourth iteration of the People's Tree project, The People's Sky is an experimental game explorin...
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Córdoba Court
Córdoba Court is an innovative social game I designed and developed to foster community building. Mo...