MESH AIRFLOW Visualization
MESH AIRFLOW Visualization

MESH AIRFLOW Visualization

2023
data vizcyprus instituteresearchshadersararchitecturesustainabilitywikar

An AR visualization of airflow patterns for a secondary facade system designed by the Cyprus Institute. I took the researchers' 2D computational fluid dynamics (CFD) simulations (heat and flow maps) and UV mapped them onto a 1:1 scale 3D model of the facade, then built a shader to animate these maps with particles, inspired by how Portal 2 visualizes fluid dynamics. In the final application, users scan a QR code on the test building and see the internal 'stack effect' in action, with callouts indicating sensor locations.

Related Projects

BEEP Energy Sim

2022
data vizcyprus institutear

An AR energy-use visualization that lets stakeholders view expected energy loads for every room in a heritage building over the year using a phone or tablet. A slider scrubs through a full year of data, built to explain green infrastructure investments for the adaptive reuse project. More information on the project can be found here.Technical: I baked 3D room volumes into an optimized mesh whose vertex UVs encode positions on a packed lookup texture for GPU-driven animation without CPU overhead. The project also showcased Wikar's 3D section slicer, which recomposes standard shaders into slicable equivalents using 3D SDF intersections with a stencil pass for back-face fill.

CryoLumens

CryoLumens

2021
exhibitionartar

An AR artwork representing the strength and location of Earth's magnetic fields using NASA's real-time sensor network, overlaying data-driven particle systems on an original painting using image tracking. When viewed through a phone, the painting comes alive with particles that shift and flow based on live magnetic field data. I developed the coding and visuals for Eli Joteva.Technical: Live sensor intensities are baked into packed textures so particles animate by interpolating a texture index on the GPU, keeping the visualization real-time without CPU overhead.

Earth Vis

2020
data vizvfxclimate

An experiment in converting NASA climate data into a real-time VFX graph visualization. For this project, I built a system in Unity where a compute shader drives particles across a globe in polar coordinates, sampling precomputed flowmaps for wind speed and direction, while their trails change color based on temperature.

WIKAR v14

WIKAR v14

2023
tool updatearperformance

A major update to Wikar, my augmented reality platform for viewing 3D content in real-world spaces, for which I developed several key performance and feature improvements in preparation for new AR projects. These included: a multi-tiered caching system to enable offline mode for sculpture gardens; an iterative solver that uses a scan's confidence rating to progressively refine AR placement accuracy; and an optimized mesh slicer system for exploring 3D cross-sections of complex models.