Generative Ambiguity in Heritage Visualisation

2025
conf. presentationdariahdigital humanities

Presented at the DARIAH Annual Event 2025 in Goettingen, Germany. The talk was part of the Digital S...

Quantum Itineraries Live Visuals

2024
data viztoolexhibition

I built a suite of tools and visualizations in Unity for live-generated 3D visuals for the Quantum I...

The People's Sky

2023
gamemadventhaunted-ps1

The People's Tree project explored community building within networked games, enabling players to de...

MESH AIRFLOW Visualization

2023
data vizcyprus instituteresearch

Created a visualization of airflow patterns for a secondary facade system designed by the Cyprus Ins...

Are Surveys Necessary? Designing Virtual Environments for Participatory Research

2023
book chapteracademicdigital humanities

This chapter argues that interactive Virtual Environments (VEs) can serve as powerful tools for part...

MetaFraming: A Methodology for Democratizing Heritage Interpretation through Wiki Surveys

2023
conf. publicationconf. presentationacademic

This paper introduces MetaFraming, a participatory methodology using three distinct AI pipelines (po...

Unité d'Habitation Wikisurvey

2023
webtoolweb designarchitecture

A direct link to the wiki survey tool we developed, implementing methods from two previous wiki surv...

Córdoba Court

2022
gamemadventsolo

Córdoba Court is an innovative social game designed to foster community building. Set in a virtual s...

Other Matter

2022
exhibitionarart

Production support for Wikar during an AR exhibition with Valerie Messini and students at the Univer...

Eva Schlegel

2022
exhibitionworkshopar

Production assistance for Schlegel's studio during public installation in Palermo and Vienna. Many w...

BEEP Energy Sim

2022
data vizcyprus institutear

I built an energy-use visualization used to explain green infrastructure investments for the adaptiv...

Academy Of Fine Art, Munich

2022
exhibitionarart

Production assistance for a student exhibition led by Peter Kogler. We built an AR sculpture park in...

"Patio Walk": Córdoba

2022
workshopictfieldwork

As a member of the Dariah Udigish Working Group, I developed two web applications: (1) a workshop or...

"Scan To Ar": Palermo

2022
conf. publicationarchitectureheritage

A conference presentation and publication stemmed from the Palermo workshop, which detailed a collab...

Where's Home?

2021
gameprototypemadvent

A scrapped prototype for a People's tree sequel where players design their own NPC by asking and ans...

The Peoples Tree 2

2021
gamemadventhaunted-ps1

The People's Tree project served as an experimental exploration into community building within netwo...

CryoLumens

2021
exhibitionartar

Coding and visual development for Eli Joteva, including data-reactive shaders, VFX-graph particles, ...

ICT For Urban Heritage: Palermo

2021
workshopreportheritage

Helped coordinate and attended this workshop, where we engaged the neighborhood with digital tools t...

The Peoples Tree

2020
gamemadventhaunted-ps1

The People's Tree was an experiment about community building in networked games. Players design orna...

Minotaur

2020
gamehaunted-ps1solo

Minotaur was my earliest experiment with game analytics built into a simple experience. This game re...

Earth Vis

2020
data vizvfxclimate

An experiment to convert NASA climate data into a VFX-graph visualization in Unity. The particles sw...

Timeline Atlas

2019
exhibitionartar

Back in 2019, we had the unique opportunity to collaborate with artist Stephen Cartwright on the deb...

Quipit Student Survey

2014
participatory methodsartarchitecture

QUIPIT—a small student group featuring Ray Majewski, Christian Pepper, and Robert Prochaska—aimed to...