Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park
Augmented Dreams: AR Sculpture Park

Augmented Dreams: AR Sculpture Park

2022
exhibitionararteducationworkshopinstallationwikar

An AR sculpture park for a public exhibition ↗ in Graz, Austria, layering digital works by MFA students onto an existing physical sculpture park. As the selected technical producer, my Wikar platform was chosen for its openness and spatial accuracy. The students created site-specific works, some of which extended existing physical sculptures in interesting ways. To meet the high demand for documentation from both students and visitors, I improved Wikar's performance and added new photo and video recording capabilities to the app.

Related Projects

Other Matter

Other Matter

2022
exhibitionarart

An AR exhibition with Valerie Messini and her students at the University of Applied Arts in Vienna. To support the students' creation of interactive and reactive sculptures, I extended the Wikar platform with several new features. This included more robust QR code scanning (improving reliability for inverted codes), expanded UI customization options, and a set of "interaction primitives" that students could use for proximity-based events or custom user controls. A video of the exhibition can be seen here.

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Public AR installations for artist Eva Schlegel's studio, featuring complex custom shaders developed by her team. My role was to provide the technical education and platform support to make this possible. I extended the Wikar platform with new capabilities specifically for this project, including support for stencil shaders, UI compositing, and safeguarding access to camera textures and other rendering features that Unity would typically strip from a build.

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exhibitionartar

An AR deployment of Erwin Wurm's sculptural works in new contexts using augmented reality. I worked with Studio Calas in an educational and technical capacity, training their team on how to prepare and optimize 3D models for the Wikar platform and its upload pipeline while they handled photogrammetry and content creation. At their request, I also made Wikar's QR code scanning more robust for outdoor environments and for use with different colored tags.

CryoLumens

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exhibitionartar

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