Spaces of Nature/Natures of Space Symposium
A graphic identity and website designed for the 'Spaces of Nature/Natures of Space' graduate student...
Quantum Itineraries Live Visuals
A suite of tools and visualizations in Unity for live-generated 3D visuals projected behind performe...
MESH AIRFLOW Visualization
An AR visualization of airflow patterns for a secondary facade system designed by the Cyprus Institu...
Unité d'Habitation Poster
A poster with basic information, a QR code, and URL using a simple visual element to imply mystery. ...
BEEP Energy Sim
An AR energy-use visualization showing expected energy loads for every room in a heritage building o...
CryoLumens
An AR artwork representing the strength and location of Earth's magnetic fields using NASA's realtim...
New Models Codex Y2K20
An article titled '#The-New-Aesthetic: Objects in Mirror are Much Closer than They Appear', reading ...
Earth Vis
An experiment in converting NASA climate data into a real-time VFX graph visualization. For this pro...
Miner 75
A SCI-ARC thesis film with concept work, matte paintings, and VFX pre-visualization. I assisted Chri...
Guccibytes
An exhibition and print zine showcasing unfinished speculative pieces from our studio organization, ...
Timeline Atlas
Two AR data-visualization sculptures visualizing datasets too complex to depict through physical scu...
Illusive
A limited-edition series of block prints and embossed graphics displaying optical illusions and inte...
Tales From The Incoherence Era
A small zine of collected writings and graphics. As the primary creator and editor, I contributed a ...
A3 Award Logo
A logo generated using a reaction-diffusion physics simulation in Grasshopper, configured to store t...
Will Arnold
A collaborative two-color risograph zine produced during a seminar with professor David Lyle Hays. A...
Archon, The Essential Dwelling
A documentary book showcasing the work of all participating students in the Archon Studio. I was res...
Nightmare House 2
A skybox for a free horror indie game that replaces the outside environment, working at ground level...
Source Engine Skyboxes
Skyboxes for the Source engine built using Terragen, Vue, and photocollage, along with 360 panoramic...