Illusive
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Illusive

2019
zineblock-printembossingart

A limited-edition series of block prints and embossed graphics displaying optical illusions and intense patterns. I created this series myself, developing an experimental pipeline that used 3D-printed embossing plates to achieve deep, tactile imprints on the cards.

Related Projects

Tales From The Incoherence Era

Tales From The Incoherence Era

2019
zine

A small zine of collected writings and graphics. As the primary creator and editor, I contributed most of the content and handled the final assembly, including a custom embossed cover on recycled paperstock.

Bezeliness Intensifies

2018
exhibitionartdesign

A series of light sculptures and pen-plotted transparent graphics exploring the aesthetics of frames and bezels through space-filling curves, packing algorithms, and reaction-diffusion simulations. The work blended 3D printing, pen plotting, reactive lighting, and other digital production techniques. It was installed in three locations: the UIUC School of Architecture, the Broadway Food Hall, and a six-month window display on Urbana's main street.

New Models Codex Y2K20

New Models Codex Y2K20

2021
zine

An article titled '#The-New-Aesthetic: Objects in Mirror are Much Closer than They Appear', reading James Bridle's term of the technological uncanny into the strange photography of lockdowns and security in 2020. I contributed this piece to a retrospective on 2020, the year we were trapped inside.

Guccibytes

Guccibytes

2019
exhibitionzinearchitecture

An exhibition and print zine showcasing unfinished speculative pieces from our studio organization, Quipit, with a focus on revealing the often-unseen digital components of our work. The zine was printed on long scrolls wrapped around PVC lattices, with embedded QR codes linking to AR content in Wikar. Each contributor used the platform differently: some created virtual galleries, others showed complex models on virtual plinths, and I created a "3D portal" to show one of my miniature models staged in its fictional setting. The physical exhibition components were built from materials recycled from a previous project.