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Rococo ↗ is a short, atmospheric game set within a child's dream of a deconstructed kitchen. The player bounces on a jelly-like linoleum floor to jump higher and higher, reaching for a floating jar of cookies. As my first full game project, I focused on polishing this simple physics interaction by developing custom shaders for a unique unlit look and a physics-driven sound system to create a heightened sense of motion.
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