













Rococo
Rococo ↗ was my first full game. I wanted to have a simple and fun physics based interaction, then polish it with custom shaders for a unique unlit look. I developed a physics-driven sound system to create a heightened sense of motion.
Related Projects

Sloppy Joe
Envisioned as a dungeon crawler in the rococo universe. The prototype can be played here....
Minotaur
Minotaur was my earliest experiment with game analytics built into a simple experience. This game re...
Drip
For my entry in the C.H.A.I.N. collaboration, I had one week to transition from a first-person hospi...
Genesis
Genesis was my submission for the C.H.A.I.N.G.E.D. collaboration, drawing inspiration from vector gr...