
Experimental Games Workshop
Adam Pype and I were invited to present C.H.A.I.N.G.E.D. and our work with the Haunted PlayStation 1...
The People's Sky
The People's Tree project explored community building within networked games, enabling players to de...

Where's Home?
A scrapped prototype for a People's tree sequel where players design their own NPC by asking and ans...
The Peoples Tree 2
The People's Tree project served as an experimental exploration into community building within netwo...
The Peoples Tree
The People's Tree was an experiment about community building in networked games. Players design orna...
Minotaur
Minotaur was my earliest experiment with game analytics built into a simple experience. This game re...