Exhibitions: installation

I design things to support my work and others: exhibitions, architecture, furniture, hardware, and graphics. Making is a form of study—combining traditional techniques with new technologies to find low-cost, DIY methods that yield surprising qualities. I like artifacts that straddle boundaries: virtual/physical, analogue/digital, traditional/progressive.

About

I design things to support my work and others: exhibitions, architecture, furniture, hardware, and graphics. Making is a form of study—combining traditional techniques with new technologies to find low-cost, DIY methods that yield surprising qualities. I like artifacts that straddle boundaries: virtual/physical, analogue/digital, traditional/progressive.

Augmented Dreams: AR Sculpture Park

Augmented Dreams: AR Sculpture Park

2022
exhibitionarart

An AR sculpture park for a public exhibition in Graz, Austria, layering digital works by MFA students onto an existing physical sculpture park. As the selected technical producer, I provided Wikar for its openness and spatial accuracy. The students created site-specific works, some of which extended existing physical sculptures in interesting ways. To meet the high demand for documentation from both students and visitors, I improved Wikar's performance and added new photo and video recording capabilities to the app.

Digital Picnic

2018
exhibitioninstallationarchitecture

A suspended holo-deck-like structure using projectors and a USB controller to adjust the environment with various images, patterns, and colors. I contributed production, assembly, conceptualization, and created visuals and an interactive controller using Arduino and Max/MSP, working with Christian Pepper and Robert Prochaska. We ultimately repurposed the installation into permanent furniture.

Cyprus Pavilion: Seoul Biennale

Cyprus Pavilion: Seoul Biennale

2018
exhibitionvrclimate

A lightweight VR installation featuring a 3D-printed, stereogram-inspired VR system that loops 360-degree stereo videos of climate modeling scenarios and disasters unfolding within a virtual model of Nicosia. I designed the system while assisting the VELab at the Cyprus Institute for the Cyprus Pavilion at the Seoul Biennale.

Bezeliness Intensifies

2018
exhibitionartdesign

A series of light sculptures and pen-plotted transparent graphics exploring the aesthetics of frames and bezels through space-filling curves, packing algorithms, and reaction-diffusion simulations. The work blended 3D printing, pen plotting, reactive lighting, and other digital production techniques. It was installed in three locations: the UIUC School of Architecture, the Broadway Food Hall, and a six-month window display on Urbana's main street.

Quipit Student Survey

Quipit Student Survey

2014
participatory methodsartarchitecture

A participatory table installation in the school's atrium that challenged passersby with the question: What would you change if you ran the school? Over a month, the table filled with students' handwritten responses. QUIPIT—a student group in the University of Illinois' School of Architecture, with Ray Majewski, Christian Pepper, and Robert Prochaska—then held a student event to discuss the responses and presented findings to the school's director. Part of our ongoing use of tongue-in-cheek installation art to open conversation among students, faculty, and administration.